Lexington Public Library

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Eastside Branch - Children's Program Room

Here there be dragons! We can teach you how to get started with D&D and other roleplaying games. Beginners and experienced players welcome. Ages 11 & up.

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Eastside Branch - Children's Program Room

Here there be dragons! We can teach you how to get started with D&D and other roleplaying games. Beginners and experienced players welcome. Ages 11 & up.

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Eastside Branch - Children's Program Room

Here there be dragons! We can teach you how to get started with D&D and other roleplaying games. Beginners and experienced players welcome. Ages 11 & up.

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Eastside Branch - Children's Program Room

Here there be dragons! We can teach you how to get started with D&D and other roleplaying games. Beginners and experienced players welcome. Ages 11 & up.

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Eastside Branch - Children's Program Room

Here there be dragons! We can teach you how to get started with D&D and other roleplaying games. Beginners and experienced players welcome. Ages 11 & up.

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Eastside Branch
Stop by the Children's Department to participate in a scavenger hunt. Images will be hidden around the department and it's up to you to find them all! Scavenger hunts will change throughout the month.
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Eastside Branch

The tipping point is that magic moment when an idea, trend, or social behavior crosses a threshold, tips, and spreads like wildfire. Just as a single sick person can start an epidemic of the flu, so too can a small but precisely targeted push cause a fashion trend, the popularity of a new product, or a drop in the crime rate.

The Lexington Public Library welcomes your time and talents! There are a number of volunteer opportunities available, and we will accommodate your preferences for location and hours as much as possible based on what we have available. From After School programs, to ESOL programs, to Makerspace open studio help, and beyond—we have a variety of opportunities for you to connect with your community through volunteering.

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Eastside Branch

With fires devastating much of America, Lark and his family first leave their home in Maryland for Maine. But as the country increasingly falls under the grip of religious nationalism, it becomes clear that nowhere is safe, not just from physical disasters but also persecution.

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Eastside Branch - Large Meeting Room

With fires devastating much of America, Lark and his family first leave their home in Maryland for Maine. But as the country increasingly falls under the grip of religious nationalism, it becomes clear that nowhere is safe, not just from physical disasters but also persecution.

Located on the fourth floor of the Central Library, this space invites children and students to learn about Science, Technology, Engineering, Arts, and Math through hands-on experiences. Programming events targeted toward upper elementary and middle-school aged students include circuits, robotics, augmented and virtual reality, coding, 3D printing, recording in the audio booth, and so much more.

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Tates Creek Branch - Small Meeting Room
A family friendly event which includes a Fluorescent Tent with glowing minerals, Lapidary demonstrations (trimming and cabbing), Gem Tree making, Microminerals with microscopes, and Mineral displays.
Digital Archives - Collection

In 1917, the Woman’s Club of Central Kentucky hosted a series of speakers giving historical sketches on people and places of local interest.

Digital Archives - Collection

While the focus of content in the digital archive is Fayette County, many other counties are represented. This list is in alphabetical order by county name for non-Fayette County content.

Anderson County

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Central Library - Kloiber Foundation STEAM Lab

Participants are welcome to drop-in anytime during Open STEAM Play and stay as little or as long as you would like!

Children 7 and under must be accompanied by a responsible caregiver.

If you are planning on bringing a large group (10+ people) please contact our Experiential Learning Associate for accommodations. (859) 231-5500 ext. 1147

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Central Library - Kloiber Foundation STEAM Lab

Participants are welcome to drop-in anytime during Open STEAM Play and stay as little or as long as you would like!

Children 7 and under must be accompanied by a responsible caregiver.